Schnapsen is a very funny card game originally from Austria. It is usually designed for 2 players and is related to the classic German version “sixty-six”. Schnapsen card game is especially popular in Hungary, Austria and some parts of Germany.

Seven Card Games: The Rules. The game begins when the dealer, who is chosen at random, deals seven cards to each player. The dealer has to distribute cards clockwise and all players have to keep their cards face down until the last card has been dealt.

  • A popular party game, Taboo can be used to get students to practice giving explanations by forcing them to think outside of the box as they try to get their teammates to guess the word on the card. An explanation of the game rules provided as part of a collaborative project from 2011-2012 Malaysia ETAs can be found here, along with two example.
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However, the game requires a high concentration, which is why it is rather a cozy family game. A good alternative to board games and a real challenge, where no boredom will be borne.

On our multiplayer platform VIP Games you can play Schnapsen with thousands of players worldwide, completely free, unlimited and permanently possible.

Objective of the game Schnapsen

On our multiplayer platform VIP Games you can play Schnapsen with thousands of players worldwide, completely free, unlimited and permanently possible.

2 players play with a total of 20 cards: ace (best card), 10, king, queen and jack in 4 colors. The player who first reaches 66 points or makes the last trick wins.

The game begins when the dealer begins distributing the cards. Each of the two players first receives three and then again two cards. The next card is turned over and placed in the middle of the table. Then the remaining cards come face down as a talon.

The player who is not the dealer is called forehand. He announces the trump suit and plays the first card. The dealer now has to place a card of his own. He is not obliged to sting, to trump or to keep the color. If both players have dealt a card, the player with the higher card wins the trick. The winner may now get the first card from Talon and the other player the second. This goes on until the talon is empty.

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From then on color and trump duty applies. This means that the same card color must be used. If available a higher card. If you are not the same color you have to put a trump and if you do not have a trump then you can choose what you want.

The player who has reached 66 points in his opinion must announce this and the game is over. It does not matter how many cards are still in Talon or on the hand. If his announcement is correct, then he wins two points, he has miscalculated and less than 66 eyes, then he loses two points. Additional points are awarded if the opponent has less than 33 eyes in his stitches or has not made any stitches.

If none of the two players announce the 66 eyes until the end, and play to the last card. Then it is not the player with the most eyes who wins, but the player who made the last trick.

During the game if the player has King and Horse of the same suit he can declare Marriage – 20 points. If the player has the King and the Horse of the trump suit he declares 40 points.

The ranks and values of the cards are as follows:

  • Ace – 11 points
  • Ten – 10 points
  • King – 4 points
  • Queen – 3 points
  • Jack – 2 points
  • 9 – 0 points

The cards that are used in the game are the German: Acorns, Leaves, Bells and Hearts.

Winning a round gives you:

  • 3 points if the opponent has 0 tricks won
  • 2 points if the opponent’s score is below 33
  • 1 point if the opponent’s score is 33 or more

Both players start with 7 game points, and subtract the game points they win. The overall winner is the first player whose score reaches or passes zero.

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Components

  • 200 Horrible situation cards
  • Instructions

Object of the Game

Be the best at ranking bad events from 'eh' to the absolute worst.


The Misery Index

Each card could depict a bad event that has happened or COULD happen.

As you'll see, some of the situations on the cards are pretty minor (like a bee sting), and some of them are more problematic (like getting fired).

Each card has been ranked on our Misery Index. The Misery Index is our ranking system that runs from 1 to 100.


You may be wondering: how did we rank the cards? Well, we didn't. We asked a panel of serious, highly qualified grown-ups to do it for us. Our panel includes marriage counselors, therapists, career counselors and social workers; collectively representing over 150 YEARS of clinical psychiatric experience. Trust us-they know their stuff.

They carefully evaluated each event (even the moronic ones) considering such factors as:

  • Anxiety level
  • Emotional trauma
  • Long-term psychological damage

After these were reviewed, we averaged their scores to create our Misery Index.


Card Anatomy

The cards for Stuff HappensTM aren't complicated.


Setup

First, shuffle the deck and deal three cards to each player. We don't care who deals - you decide. The remaining cards form a draw pile.

Place your cards face up on the table in front of you, ranked by the numerical order of the Misery Index.


Game Play

Sting Card Game Instructions

You are building a scale-a scale of woe. We like to call it the LANE OF PAIN.


Sting Card Game Rules

The same player who was man enough to deal the cards gets to go first. When it's your turn, the player to your right draws a card from the draw pile. S/he reads the horrible situation aloud but doesn't reveal the misery index number.

To win the card, you don't have to guess the exact index number (which would be, like, impossible).

All you have to do is guess its proper place in your lane of pain. In other words, put it in order with the rest of your cards.

Let's say you have these 3 cards:

Sting Card Game InstructionsSting card game instructions downloadsSting card game instructions game

Instructions For Sting Card Game

You are trying to win this card:

Hmm..that's a tough one. Where does it belong in your LANE OF PAIN?

If you think pepper spray in eyes is LESS AWFUL than a disastrous haircut, indicate area A.

If you think it falls BETWEEN disastrous haircut and root canal, indicate B.

If you think it is WORSE than a root canal, but NOT AS BAD as being locked out of your house while naked, indicate C.

If you think it is WORSE than all three, indicate D.

Drumroll please.

Pepper spray in eyes has a Misery Rating of 26, so the answer is:

B: between disastrous haircut and root canal

  • If you guessed correctly, you win the card. It remains, face up, in your lane of pain and your turn is then over.

  • If you guessed incorrectly, the player to your left can 'steal' the card by guessing where it fits in his/ her LANE OF PAIN. If that player misses, play proceeds clockwise around the table with each player guessing until someone guesses correctly and wins the card.


If you make it all the way around the table, and back to the person who originally read the card, and none of the players guessed correctly, well then.. you guys obviously suck. Place the card in the discard pile.

As additional cards are won, the gaps between the cards in your LANE OF PAIN narrow and the game becomes more challenging.


Assume the Worst

When considering a bad situation, you should assume the worst possible, yet still plausible, scenario.

If a card says 'Phone falls in toilet', don't assume that you fished it out, did the whole rice thing, and miraculously it still works. No. Your phone is ruined, all your data is lost, and you don't have insurance. Way to go.


End of the Game

The first player to accumulate 10 bad event cards wins. Congratulations!


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Sting Card Game Instructions 9 Card